Clash Royale Sparky Guide

Time to Give Sparky Another Chance

Before we get into anything I’d like to introduce myself, I am bhabs02 an avid Clash Royale player. I’ve been playing even before the game was released in my country (I made a fake Apple ID).

Ever since Sparky got released I always wanted her, and my dream came true. The first week of its release I got her as my first legendary from a crown chest. At the time, I was in Royal Arena back when it was from 2000-3000.

Sparky was probably the best legendary at the time but is now criticized from all over, having the coveted name “Trash Can on Wheels. “I didn’t really care and I still use her to this day and got a new PB of 4705 this past season. Also, got a Sparky from that draft chest too!

Pros and Cons


  • At all levels, Sparky is the best defensive card in the game. IMHO
  • Has great synergy with many cards
  • It can survive all spells except rocket
  • Is great with spell bait ( zap )
  • Takes the opponent off guard with its low 2{793653e60bf2c6d512788183170b80ea7e347e273e595c4683e29e4155b44414} usage rate
  • Can put opponent in a HUGE Elixir deficit


  • It takes a while to charge
  • Is VERY vulnerable to Rocket (I hate the rocket)
  • Deceivingly low range
  • It is vulnerable to all air attackers
  • Small units basically distract it indefinitely
  • Zap can reset its charge along with lightning

How to Use Sparky

In my opinion, beatdown is the only type of deck suitable for Sparky. You will rarely see the Sparky used without some sort of tank unless you are in a lower arena and is most commonly seen with the Giant. Whenever I start a match I always let the opponent make the first move so I can respond accordingly. Sparky should almost always be used for defense first. If any ground troop is placed in the back that’s more than two elixir I always place Sparky down in the very back as well. This is to make the opponent decide what to do, keep pushing or stop and push the other lane. Sparky is so rarely used that it catches the opponent off guard and causes them to often make mistakes.

Building Your Deck

Giant: This guy is my preferred tank for three reasons: Has AMAZING hit points for only 5 elixir, has a significantly high DPS, and has a slow speed to build up big pushes.

Sparky Guide from and Experienced user

My Current Sparky Deck

Average Elixir Cost: 3.9

  • Sparky
  • Night Witch
  • Barbarians
  • Minions
  • Skeleton Army
  • Zap
  • Arrows
Why Arrows and Zap? 

Arrows and Zap are both used because of how popular Zap bait is and because of how much value arrows can provide.

Why Not Minion Horde?

Minion Horde would make the deck heavier than it already is and gives the opponent great value with most spells and some cards.

What can I replace Night Witch with?

Believe it or not, the Dark Prince was in place of the Night Witch before I got her. But other cards can also be used for replacement such as Goblin Barrel, Ice Wizard, Mega Minion, Electro Wizard, Tornado, Fire Spirits, or anything else you think suits the deck.

Why not use 1 elixir skeletons?

Skeleton Army is used because it will sometimes make the opponent zap it, and that leaves you with an open Sparky push because zap is out of the way. It is also used for defense.

Another Sparky Deck | Sparky Guide

Another Deck

  • Giant
  • Executioner
  • Sparky
  • Tornado
  • Barbarians
  • Zap
  • Goblin Barrel
  • Minions

I won’t go into as much detail but this deck was great because of the tornado and executioner combo which was great for huge double elixir pushes.

Do’s and Don’t’s

This applies to basically any deck with the Sparky and following these tips can help improve your game with it.


  • Always have spells on hand to deal with threats like the Inferno Tower, Minion Horde, Goblin Gang, etc
  • You always need to have support units in your push with your Sparky
  • You should always have an alternative win condition if your opponent has many counters to the Sparky
  • Only use your Sparky on defense if you have the intent of building a counter push
  • ALWAYS put your Sparky in the back
    *Unless, of course, you know they will rocket it with the tower.


  • NEVER EVER send Sparky alone or on the bridge alone
  • Don’t send a Sparky without a tank unless you have a huge elixir advantage
  • Never build a push with the Sparky without ample support troops/spells to clear the path

The End

Thanks, hope you like my first kinda guide thing. Give feedback!

P.S. Check out our other Sparky Guide here.

Rate This Guide
User Review
5 (5 votes)

Leave a Reply